Our very own Michael Samyn and Auriea Harvey from Tale of Tales are hosting a lecture at GDC Europe: “The Next Ten Years of Tale of Tales”. During a decade Tale of Tales has experimented artistically with the medium of video games. It is time for a change. Michael and Auriea have released seven titles Continue reading →
Our very own Swen Vincke from Larian and Charles Hollemeersch from Graphine Software are hosting a lecture at GDC Europe: “Using Gigapixel Landscape Textures in Dragon Commander: Lessons Learned”. Attendees will learn how Larian used texture streaming technology developed by Graphine Software in cooperation with an in-house developed content pipeline to create the detailed landscapes Continue reading →
Here are the topics for the FLEGA boardmeeting, this August 14th (topics subject to change). All FLEGA members can add topics by sending an email to contact@flega.be. For this meeting, please do so before August 13th end of business. Only FLEGA members will be able to read the meeting minutes (password protected) as soon as they Continue reading →
The FLEGA board meeting for July has been postponed. We will set a new date, probably in the first or second week of August. We will keep you informed about the new date and the meeting agenda.
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As of this month, we will publish the topics for every FLEGA board meeting publicly. All FLEGA members can add topics by sending an email to contact@flega.be. For the June 25th meeting, please do so before June 24th end of business. Only FLEGA members will be able to read the meeting minutes (password protected) as Continue reading →








