Welcome to the 2nd blog version of the Game for Thought series (GFT), this is a written recap of Howest DAE’s live stream series that tackles ethically-relevant topics in the games industry and explores the impact & implications of industry developments. Reason enough for us, here at FLEGA, to communicate these topics and challenges as Continue reading →
For the third time in a row the best of the #belgiangamesindustry gathers at UNWRAP, exploring technologies, trends and applications that will shape the future of games and entertainment. Mark your calendars: October 12-13th, Kortrijk. Let us walk you through the program and get you some member discount codes as well! UNWRAP is the first Continue reading →
Welcome to the very first blog version of the Game for Thought series (GFT). For those of you who aren’t familiar with it yet: Game For Thought (GFT) is a livestream series launched by Howest – Digital Arts and Entertainment (DAE) in collaboration with local medialab Quindo and sponsored by Vlaams Audiovisueel Fonds (VAF), it Continue reading →
What about the best of the #belgiangamesindustry in one place, adding a pinch of music, film and media to that and mixing it all up with investors, international speakers and – last but not least – a Career Fair. Well, UNWRAP might have a perfect post-summer brew to keep that video game spirit going. Mark Continue reading →
We often talk about the world of video games. Yet, we see that world almost exclusively through a Western lense. From AAA heavy hitters through indie darling cult classics: most of the video games we cherish are created in the West, tell a Western story, and embrace Western cultural influences. That begs the question: aren’t Continue reading →