Game development never stops. And neither does VAF|GAME in supporting game developers and their wonderful projects. These are the dates to keep in mind if you want to submit a project for VAF|GAME funding in 2024. January 17th, 12 PM Artistic, Entertainment, Serious & Educational Games Creation & Promotion April 30th, 12 PM Artistic, Entertainment, Continue reading →
Fight that post-summer depression and join the companionship of fellow gamedevs at the next FLEGA café! We teamed up with the great peeps at VAF and gameforce to bring you games, fresh beers and sodas. Filling the room with awesomeness is your job 😉 The café is free but you need to register. Once registered, Continue reading →
The co-production model that is quite common in films and series has not really been adopted within the game industry. Last year, the Flemish VAF/Gamefund and the Dutch Creative Industries Fund joined forces to change this by bringing game developers from Flanders and the Netherlands closer together. This year, we literally bring developers interested in Continue reading →
You might have picked up on the news that the plans for the Flanders Game Hub have been approved and will soon touch base in Kortrijk and remotely. This brand new incubator and accelerator program will be the driving force behind a strong game sector in Flanders. Would you like to put your shoulders to Continue reading →
Game development never stops. And neither does VAF|GAME in supporting game developers and their wonderful projects. These are the dates to keep in mind if you want to submit a project for VAF|GAME funding in 2023. January 24, 12 PM Artistic, Entertainment, Serious & Educational Games Creation & Promotion June 13, 12 PM Artistic, Entertainment, Continue reading →
There’re some exciting new things happening with our funding friends over at VAF. Following their new managerial agreement with the government, the rules and regulations of the public funding for local video games have changed significantly. At least, significantly enough for us to capture the most important changes for studios that want to get cracking Continue reading →