When we talk about EU funding, we usually focus on the Creative Europe Media grant as it’s a natural fit for game developers. However, under the Horizon 2020 moniker, Europe has a couple more initiatives to support innovative tech start-ups and SMEs. SME Instrument of the European Innovation Council For who: SMEs (defined by Europe Continue reading →
If you already are an adept user of our event calendar, you’ve probably seen that there are some interesting events and submission deadlines ahead. For those who don’t (Calendar Man says you’re doing it wrong!), here’s a quick look at what the games industry has in store for you in the coming months. If you haven’t Continue reading →
The European Commission has published a new call (link in Dutch) for ‘Supporting Video Games’ to promote the development of video game concepts or projects intended for commercial exploitation on the European and international market that present originality, innovative and creative value, cultural diversity and an enhanced portrayal of Europe’s cultural identity and heritage. This Continue reading →
They say money doesn’t buy happiness, but it sure buys you precious development time. Financials are important for any company, but as the development process for a game often spans several years, game studios do well to always have one eye on the screen and one eye on the books. In the next Gaming Lab, Continue reading →
Summer’s slowly creeping up on us and that means the big gaming fairs are around the corner again. E3’s already breathing down our necks and after that it’s straight on to gamescom. We don’t want to spill all the beans quite yet, but suffice to say we’re hard at work to improve on our majestic Continue reading →
As part of the EU’s Creative Europe programme, the European Investment Fund has signed agreements with Belgian finance providers PMV and ST’ART. The goal of the agreement is to target Belgian SME’s in currently underserved, perceived to be high-risk sub-sectors, like game development, with EUR 25 million of loans over three years. Both service providers were Continue reading →