Yes, why!? It’s not that you don’t know about it. We hammer you over the head with it every single year. Still, in the past five years there haven’t been more than three Belgian applications per call. Just last year, there was € 3,78 million to be distributed, but there seems to be no growing Continue reading →
Earlier this week, VAF/GAME announced the results of the final funding call of the year. True to the holiday spirit the commissions wanted to give all the projects the funding they requested, but unfortunately Santa Claus doesn’t fund game developers. Instead, the commissions decided to spend every penny of the remaining budget on the following Continue reading →
VAF/GAME will probably be the first public institution our local game studios turn to in order to secure funding. While they go a long way to support promising Flemish games, don’t forget there’s more funding options out there, such as the Creative Europe Media grant. WHAT? The European Commission has published a new call (link Continue reading →
The first Sport Vlaanderen funding call for game developers was a great success. Out of 10 submissions for VR games that inspire physical exercise, a commission of sports and game experts selected the three most promising projects, awarding them a total of € 375.000 in funding. Let’s have a closer look at the winning projects. Continue reading →
Returning from a very succesful gamescom showing of their exciting typing adventure RPG Nanotale, the guys and gals from Fishing Cactus returned home to yet another pleasant surprise. The Mons based team has been awarded € 138.000 in funding by Creative Media Europe for the development of a new title called Wormworld. The project was Continue reading →
Many consider playing video games as a rather unhealthy pastime. It’s mainly a seated activity and a lot of games are designed to keep you playing for hours on end. From Nintendo Wii to Microsoft Kinect, the industry has tried to get players out of their chairs for years. But if you’ve ever played Beat Continue reading →