Since launching Painting VR in May, close to 10.000 (wannabe) artists creatively assaulted the canvas of their digital painting studios. It’s a big success for Ghent based studio Oisoi, who now want to take the painting experience to the next level. What’s better than throwing buckets of paint without soiling anything, you ask? Well, throwing Continue reading →
Ah, the long and winding road towards shipping a video game. A journey that’s both scary and thrilling. There’s two Belgian titles this week that are on opposite sides of that road. While Maratus has just started up their engine to gather final funding for their promising debut game, Thomas Van Bouwel‘s VR labour of Continue reading →
With four days left on the clock, Happs Development (link in Dutch) still needs to raise over € 70.000 of their € 79.000 Kickstarter goal. Quite daunting indeed, but still we’d like to take the time and explain the importance of their work. We often forget words aren’t easy. Society takes language for granted, but Continue reading →
There’s a lot of promising Belgian projects on Kickstarter at the moment. Last week we talked about Antigraviator, but today the spotlight is on Hoverloop, a fast paced arcade arena combat game and the debut title of Peer based studio Not a Company. Not a Company was founded by Howest DAE alumnus Philippe Mesotten. After working Continue reading →