The upward trend we’ve been seeing in the market data of our beloved #belgiangamesindustry is steady. The Belgian game sector in 2022 shows solid growth, both in terms of number of companies and jobs. The forecast for the videogame sector is positive. Grab the main takeaways of the survey below or download the full report Continue reading →
Fight that post-summer depression and join the companionship of fellow gamedevs at the next FLEGA café! We teamed up with the great peeps at VAF and gameforce to bring you games, fresh beers and sodas. Filling the room with awesomeness is your job 😉 The café is free but you need to register. Once registered, Continue reading →
An originally small Flemish studio with humble origins in Ghent growing into a developer powerhouse with multiple studios across the globe is no ordinary news. That same company working on a world-class series like Baldur’s Gate rightfully deserves our attention. That’s why we’d like to take a moment to highlight Larian Studios’ remarkable journey that Continue reading →
You’ve been waiting for it, we know. Great news: the Flanders Game Hub is now ready to onboard its first studios in not one but two incubation programs! Applications for the first round are now open. What’s in it for me, you say? Read on and you’ll be glad you didn’t miss this. Let’s start Continue reading →
Welcome to the 2nd blog version of the Game for Thought series (GFT), this is a written recap of Howest DAE’s live stream series that tackles ethically-relevant topics in the games industry and explores the impact & implications of industry developments. Reason enough for us, here at FLEGA, to communicate these topics and challenges as Continue reading →
The Belgian Game Awards 2023 were hosted in a crowded venue at La Sucrerie in Wavre on Friday the 23rd of June. Over 50 homegrown games were submitted, and our seven-headed professional jury has chosen the best games in various categories after getting some personal hands-on with our country’s finest creative projects. Furthermore, the audience Continue reading →