Taking place in Cologne August 26-28, gamescom is the one-stop-shop for any studio or gamemaker looking to broaden their network, get eyes on the project and look for deals. As gamescom is huge and caters to many audiences, we’ve crafted a programme that fits many purposes and budgets. With our partners Flanders Investment & Trade Continue reading →
Nordic Game Spring Edition (26-29 May) is an important industry B2B conference in Malmö that brings together developers, publishers, platform holders, and investors. With about 3000 attendees, this is a great opportunity to pitch, demo and connect with (future) business partners in a smaller set-up than GDC or gamescom. With our partner Flanders Investment & Continue reading →
The Flemish games sector is showing steady growth in 2024, with more companies, higher revenue, and increased employment, according to our most recent market data report for 2024. Compared to 2023, the number of Flemish game companies has risen from 113 to 128, while both turnover and employment have increased by 20%, reaching €70 million Continue reading →
Taking place in Cologne August 20-24, gamescom is the one-stop-shop for any studio or gamemaker looking to broaden their network, get eyes on the project and look for deals. As gamescom is huge and caters to many audiences, we’ve managed to craft a programme that fits many purposes and budgets. With our partners Flanders Investment Continue reading →
Managing your game company involves more than just creating outstanding games. It also requires a solid understanding of the rules and regulations to optimize your business. One of those regulations is the revised Copyright Tax Regime. We’ve commissioned KPMG to deliver a detailed overview on incorporating copyright allowances into your business strategy. Some context Belgium’s Continue reading →
VAF|GAME announced the results of the final funding call for this year for Artistic, Entertainment, Educational and Serious games. Anxious to submit your next game? The first submission deadline for next year is January 14th. Artistic Games Prototype Support Promotional Support Entertainment Games Prototype Support Vertical Slice Support Production Support Promotion Support Serious and Educational Continue reading →








