Big and exciting #BelgianGamesIndustry news today. Our proud member Happy Volcano has raised 2,2 million dollars in a Series A funding round. The money is invested by Hiro Capital, the investment fund behind industry legend Ian Livingstone. This is huge for the studio, who can now completely focus on realising the expanded ambitions of their Continue reading →
There’s still no word on the return of physical games events, but thanks to the regular Steam Game Festival we’re getting our fair share of new and tasty video games. The winter edition, which hosts over 500 demos, is in full swing and there’s a couple of Belgian games competing for visibility. So let’s help Continue reading →
The final haul of the year is usually the smallest and so it was no different in 2020. The commission serious and educational games approved promotion support for the very first time, showing that it’s not just all about the entertainment or artistic games. But we’re getting ahead of ourselves. Let’s take a look at Continue reading →
Work for hire and game development: a double-edged sword if we ever saw one. On one hand, you probably want to work for clients to generate a steady cash flow to invest in your dream game. But on the other hand, these gigs eat up time and can hold back progress on that same passion Continue reading →
As this horrendous year keeps advancing, VAF|GAME has released the results of the second call of the year – the first one after COVID-19 hit so we weren’t really sure what to expect. It was a pleasant surprise then for the commissions that our local studios are still very much dreaming up new and exciting Continue reading →
Look, we know it’s a touchy subject but we just have to know. Yes, we understand you might not feel entirely comfortable opening up about this. But listen, there’s no shame in it. And you’re certainly not the only one. Just be brave for a second and tell us the truth. You’ll feel so much Continue reading →