If you woke up this morning wondering “what’s Mantis Games up to these days?”, this will be just the blog for you! Also, you might be a psychic. Whatever the case, we recently caught up with the studio’s producer Philippe Mesotten to tell us about what the team’s currently working on and what’s in store Continue reading →
Creative entrepreneurs have been hit hard by the ongoing coronacrisis. To provide extra support for Belgian creatives the lovely people at Flanders DC launched the online platform ikkoopbelgisch.be this week. The campaign urges people to make a deliberate choice for local, high quality creativity, and makes it really easy for potential clients to browse and Continue reading →
With their award-winning debut game Journey for Elysium out of the door, proud FLEGA member Mantis Games have recently showed the first images of what’s next for the Ghent based studio. And it looks like it’s time for something completely different. Described as a colourful VR game about catching mischievous fruit on a space ranch Continue reading →
It’s finally happened! Months of preparation and excitement have led to the opening of the envelopes during an amazing award ceremony in Kortrijk Xpo where the Belgian Game Awards 2020 trophies got to know their rightful owners. The big winner of the night was Brukel. Bob De Schutter managed to cash in on three of Continue reading →
They are in! The jury has spoken for the first time, and their individual votes have been tallied to arrive at this year’s nominees for the BelgianGameAwards. So without further ado: let’s find out who’s up for the grand prize during the award ceremony on February 21. Student Game Of The Year: No Players Online, Continue reading →
This weekend, like Charlie co-founder Dagmar Blommaert will be giving a talk at Game Happens, taking place from November 8 – 10 in Genova, Italy. Game Happens is an international festival dedicated to the cultural, political, and social impact of video games. She will debut her talk “Why Video Games Are The Perfect Medium To Continue reading →