Give us an update on the state of your #belgiangamesindustry company
Give us an update on the state of your #belgiangamesindustry company
It feels like only yesterday we were asking you about how your #BelgianGamesIndustry company was doing. The data you provided in the previous years proved invaluable to get an idea of where our local video games ecosystem is at. To keep track of where we’re headed as a sector, we’d like you to give us Continue reading →
Well this is a little weird. Instead of returning to our faithful spot in the business area of the Koelnmesse, the best our #BelgianGamesIndustry has to offer can be found online at devcom 2020. Before we dive into the nitty gritty of what’s going down in the next two weeks, let’s take a look at Continue reading →
Last year we started compiling data about the #BelgianGamesIndustry in a state of industry report, which led to some interesting insights. To keep track of where we’re headed as an industry, we’d like to ask you some questions once again. Some questions (for instance about the coronavirus) were added left and right, but the bottom Continue reading →
Returning from a very succesful gamescom showing of their exciting typing adventure RPG Nanotale, the guys and gals from Fishing Cactus returned home to yet another pleasant surprise. The Mons based team has been awarded € 138.000 in funding by Creative Media Europe for the development of a new title called Wormworld. The project was Continue reading →