Everyone who’s ever worked in a factory knows there’s few things less exciting than paying attention to a dull video of safety measures. How to safely set up and climb a ladder? Please. Always stay in the designated lanes in the production area? Wow, thanks for the tip. However, if you’ve ever been on the Continue reading →
What would the world look like without bees? Chances are you’ve not given this much thought, and you’re not alone. That’s a problem, because the decline of biodiversity poses a real and urgent threat to ecosystems that are vital to the survival of mankind. In order to enlighten people about this issue and show them Continue reading →
The new VAF|GAME commissions had their work cut out for them but they gracefully completed their first mission. The brand new marketing commission also greenlit some projects in its debut performance, resulting in no less than 15 projects getting support in this first call of 2021. It’s good to see that even in these challenging Continue reading →
Good news for video game developers that are working on a project that covers sustainable or humanitarian themes. The Federal Ministry of Foreign Affairs, Foreign Trade and Development Cooperation has opened its tender for audiovisual support (link in Dutch) to include video games for the first time. The focus is on serious game productions with Continue reading →
“This is never going to work!” or “Do you have any idea what you’re comparing yourself with?” It’s but a couple of the initial reactions when our proud member Linguineo pitched their serious game Language Hero as “The Legend of Zelda of language games.” A bold claim for sure, but also one that’s testament to Continue reading →
Since running around the city in small groups with tablets is off the table for the time being, developer Telma and [ew32] launched a free online single-player version of their serious urban game Mindfits. Known for their city games that allow teams to approach serious subjects in a playful way using their local environment, in Continue reading →