“We’re never going to make video games.” Apparently, that’s what Jan Hameeuw, creative producer at The Fridge, once said in a conversation with Bruno Urbain of Fishing Cactus, one of the biggest game developer studios in Wallonia. Fast forward a few years and Stacka, a division within The Fridge focused on new technology, becomes one Continue reading →
At the risk of sounding like a broken record here: marketing your video game is crucial if you want to stand out in the neverending onslaught of video game releases. Publishers might help you out with that, but then the next question is: how do you find a good publishing deal? The debate surrounding publishing Continue reading →
Another year, another batch of new members that will join the FLEGA family. With co-creation hub Hangar K, we’re getting more than we bargained for, as the concept provides office space for various tech companies. Among many others, Hangar K is currently the home of game technology accelerator and fellow FLEGA member DAE Studios, the Continue reading →
Devolver Digital, Annapurna Interactive or Raw Fury: a strong brand behind your project can take your game a long way. It’s one of the key reasons our long time member Crazy Monkey Studios decided to switch identities. After all those years of monkey business, the Geel based studio will henceforth operate as Rogueside. While that Continue reading →
It rains on the street so this seems like a great time to highlight some of the recent projects of Bits of Love, an expert in gamedesign and serious games in 2D. Apart from the excellent pun, the Bruges based digital studio makes your heart skip a beat with their ability to translate complex data Continue reading →
Say what you want about mobile games, but they can reach a non-gaming audience like nothing else. A lot of people have smartphones, and a lot of people love to play fun little time wasters. It’s somehow hard to believe, but mobile Match-3 games, a puzzle genre made popular by Bejeweled and Candy Crush Saga, Continue reading →