Welcome to 2020! Chances are you’ve already had your fill of lists, achievements, and resolutions over the holiday break. Still, we can’t kick off the new year without one last look at some #BelgianGamesIndustry triumphs from late last year. One for the 2019 road, then. Blue by proud FLEGA member Bart Bonte was nominated for Continue reading →
This is the second part of our two-part blog (go here for part 1) where we take a closer look at our beloved industry and the different roles you can play in it. Talking to the people behind the games, we hope to highlight the many possibilities local game development can offer to anyone who’s Continue reading →
The fifth edition of MEET & BUILD will take place in Charleroi on November 23 from 10.30 until 19.00. Tickets for the free gaming conference are usually gone in a flash, so if you want to attend the birthday party you’d better not sleep on it. Secure your places now! The organisation is celebrating this anniversary edition Continue reading →
Whether it’s on this blog or through our social media channels, we can’t seem to shut up about the #BelgianGamesIndustry. It’s bubbling. It’s maturing. It’s growing. You know the mantra. On the other hand, we spend very little time explaining what working in our local industry is like. Who are the people behind these games? Continue reading →
Prior to the start of our annual BelgianBeerCafe at gamescom, the results of our most recent #BelgianGamesIndustry survey were announced. In case you had so much fun (can’t blame you!) that the details are a bit fuzzy already, here’s a comprehensive recap of the state our beloved industry is in. One of the most exciting Continue reading →
Good news, everyone! FLEGA, WALGA and screen.brussels are proud to present the new and improved belgiangames.be. And just in time for gamescom too! Next thing you know it turns out somebody’s actually planning this stuff. Currently, the website contains a comprehensive overview of all Belgian companies heading to gamescom. In the near future every #BelgianGamesIndustry Continue reading →








