There’s so much activity in the #BelgianGamesIndustry that we can’t cover it all in detail anymore with just two blog posts a week. We try to counter this by tweeting our thumbs off about all the cool things our studios are doing. For those who don’t follow us yet, here’s a (100 % glyphosate free) Continue reading →
They say to never change a winning formula. Which is exactly why, following the success of last year’s event, the #BelgianGamesIndustry and Gameforce are teaming up again to bring you a #BelgianGamesCafe. Join us on October 13 in Mechelen for a drink with Belgian games showcases and all-day Gameforce access for free. By registering for our Continue reading →
With gamescom all over, we finally have some time to take a look at all the other interesting #BelgianGamesIndustry stuff that happened while we were doing the Lord’s work at the show. Great things happened both inside and outside of Cologne. This includes events we already touched upon and stuff that escaped our attention altogether. Let Continue reading →
In this series of blog posts, the tax lawyers of Mythra provide you with an overview of the existing Belgian tax incentives that you, as a game developer, could benefit from. In the previous blogs, we focused on the compensation for the transfer of copyright and the wage withholding tax and the Innovation Income Deduction. Today, we focus Continue reading →
Exciting times at Fishing Cactus, as today marks the release of their newest project Shift Quantum. Check out the trailer below! This black-and-white puzzle platformer will literally turn the genre on its head. By tilting the game world and shifting your character between black and white dimensions, you’ll transform the level so that barriers become Continue reading →








