Even though there’s still over a month to go before the Belgian Game Awards 2020 take place as part of 1UP 2020, we’re already happy to announce that Swen Vincke will receive the very first Belgian Lifetime Achievement Award during the ceremony. The award is a celebration of the career and achievements of a game Continue reading →
The rumors had been up in the air, but an atmospheric trailer and a beaming Swen Vincke made it official in yesterday’s Google Stadia presentation: Larian is making Baldur’s Gate 3. Yes, the founding fathers of the #BelgianGamesIndustry obtained the keys to the most iconic RPG franchise ever. Let that sink in for a while. Continue reading →
It’s Wednesday in San Francisco. The GDC Expo hasn’t even started yet and still there’s already so much to talk about we don’t know where to begin. Let’s get the big one out of the way first. During their keynote on Monday it was announced that proud FLEGA member texture streaming wizards Graphine has been Continue reading →
Narrative has become more crucial than ever to game development. With tons of games coming out every month, it’s important to stand out from the crowd. A striking art style does the trick, but never underestimate the mesmerising power of a gripping story. Storycon is an event organised by VAF that explores the fundamentals of Continue reading →
Gamescom 2018 is drawing to a close, but we don’t care about the blisters on our feet or the headaches caused by a combination of dehydration and sleep deprivation. No, we’re just too damn proud of what the #BelgianGamesIndustry managed to achieve this week to feel any of that. There’s still some teams waving the Continue reading →
That’s a wrap on the first day of gamescom 2018 and what a day it was! From politicians (with in their wake a real press army) checking out games left and right, over exciting publishing announcements, to yet another memorable award, gamescom couldn’t have started any better for the #BelgianGamingIndustry. Last night at our Belgian Continue reading →