Little known fact: game companies patent some of their code to keep it from being used by the competition. Prolific features that have been patented include the Nemesis system from Shadow of Mordor and the dialogue wheel used in Mass Effect and Dragon Age: Inquisition. Good news then that Electronic Arts , the owner of Continue reading →
We learned a lot about gender and diversity in the video games industry during the “Everyone in the Picture” event held by VAF a couple of weeks ago. Most of these insights were hammered down in a no-nonsense keynote by Sweet Baby Inc’s Kim Belair, a writer and narrative designer actively working on getting more Continue reading →
It’s a sad reality not everyone is getting equal chances in this life. The modern world is tough enough as it is, but it’s made even harder for certain marginalised groups. People are slowly waking up to the notion of the need for more inclusivity and diversity, but as recent events have shown, there’s still Continue reading →
It’s 2021 and the fact that the idea of inclusivity still isn’t a given – even something we need to be constantly reminded of lest we should forget – already feels like some kind of failure. In an effort to raise awareness, not to soothe our soul but because we firmly believe inclusivity and diversity Continue reading →