It’s Friday night in San Francisco and this year’s GDC is slowly drawing to a close. Feet are sore, voices have vanished, beards have grown and our stack of business cards has shrunk quite a bit. But it was totally worth it. We can’t cover every exciting thing that has happened, but here are some Continue reading →
Indiemegabooth is a collective of independent game developers who have banded together so that they too can be present at big conferences such as PAX and Gamescom. At PAX they offered 7,200 square feet of floor space to 90 companies with over 100 games for all sorts of platforms. Originally the ‘megabooth’ idea started with Continue reading →