FLEGA: For those that aren’t familiar with the company: who or what is Graphine? AD: Graphine is a tech company that was founded in Ghent in 2013. We created the Granite SDK, a software development kit aimed at video game developers and 3D visualization companies. Granite allows for an advanced method of texture streaming. As Continue reading →
FLEGA: For those that aren’t familiar with your company: what does PreviewLabs do? BF: PreviewLabs is a company specialised in rapid prototyping using game development technology. This means we develop prototypes for games (both entertainment games and serious games), as well as for other applications of game development technology, such as simulations and scientific research. Through prototyping, Continue reading →
Larian Studios was featured on European gaming business website MCV last Friday, boasting an extensive interview with CEO Swen Vincke about funding for Divinity: Original Sin. Missed it? No worries, you can read the article here! MCV: Larian has revealed that PC RPG Divinity: Original Sin has sold in excess of 500k units. The game has been the Continue reading →
In case you missed it, Woolfe -GriN’s fantasy/steampunk hack ‘n slash combat game- got featured in last week’s Focus Knack, a mainstream entertainment weekly in Flanders. Check out the article right here! WoolfeinFocusKnack