FLEGA founding member Larian Studios has pushed a massive update for their Divinity Original Sin game. For those who have been living under a rock, this is the game which raised $ 944,282 on Kickstarter. The Early Access game on Steam has been upgraded with loads of new skills, new talents, new worlds and areas to Continue reading →
In case you missed it, Woolfe -GriN’s fantasy/steampunk hack ‘n slash combat game- got featured in last week’s Focus Knack, a mainstream entertainment weekly in Flanders. Check out the article right here! WoolfeinFocusKnack
Our very own Swen Vincke from Larian and Charles Hollemeersch from Graphine Software are hosting a lecture at GDC Europe: “Using Gigapixel Landscape Textures in Dragon Commander: Lessons Learned”. Attendees will learn how Larian used texture streaming technology developed by Graphine Software in cooperation with an in-house developed content pipeline to create the detailed landscapes Continue reading →
Congratulations to FLEGA member Larian whose Dragon Commander bossed the Steam hitlist for some time! The game went to number one, which is a remarkable achievement for the Ghent based independent studio. Well done Larian!!
Thanks to Marc Dupain and Ronald Meeus FLEGA is able to publish the gross margin for the biggest Belgian game developers. The gross margin is the gross profit (before taxes) divided by the total turnover of a company thus reflecting its profitability. Source for these numbers: The National Bank of Belgium which collects the information Continue reading →








