Video games can be powerful educational tools. Still, due to technological constraints and a general lack of understanding, they aren’t used frequently in our classrooms. The Game.Learn.Grow. toolbox (link in Dutch) commissioned by the Flemish Department of Education and Training and developed by Arteveldehogeschool and Mediawijs (links in Dutch) changes all that. And in doing Continue reading →
Video games play an ever increasing role in the lives of our children. To highlight the importance of embracing games in the classroom, Mediawijs together with the Department of Education and Training are organising Games in de Klas (link in Dutch). Aimed at bringing together Flemish teachers, educational professionals, and educational game developers, the event Continue reading →
Video games have become an integral part of the life of our children. They play popular games like Fortnite and Minecraft on an almost daily basis. The internet has become an important playground, bringing a new set of rules and challenges. New research results of the Belgian Entertainment Association show that most parents: have already Continue reading →
To promote Media Nest, a new website for parents about media education launched on September 20, 2016 and to celebrate the exciting new video games programme Boeva & the games (from Mondays to Thursdays at 17h30 on Ketnet), Ketnet and Mediawijs joined forces to organise an interesting debate on gaming and children. Comedian William Boeva moderated the Continue reading →
Nowadays gaming is entwined in the lives of kids and youngsters. Parents and school teachers need to get to grips with the world of gaming in order to understand what, why and how their kids play. Mediawijs, supported by iMinds, asked Michel Walrave and Joris Van Ouytsel (Antwerp University) to compile a Gaming Guide for parents Continue reading →
Games Summit 2014 is right around the corner! We will bring together professionals and help build a solid future for the Flemish gaming industry by looking at international success stories. Get inspired by lectures and debates – ranging from gaming literacy to new ways of funding and business models –, sign up for the hands-on Continue reading →