FLEGA: For those that aren’t familiar with the company: who or what is Graphine? AD: Graphine is a tech company that was founded in Ghent in 2013. We created the Granite SDK, a software development kit aimed at video game developers and 3D visualization companies. Granite allows for an advanced method of texture streaming. As Continue reading →
Proud FLEGA member Graphine recently released a new seat license for their Unreal Engine 4 plugin based on Granite SDK. As you might already know, Granite SDK is a texture streaming middleware that allows game developers and VR experience creators (games, simulators, architectural visualization) to use very detailed textures with almost photorealistic results. With a price Continue reading →
Graphine is a Flemish graphics middleware provider developing texture streaming and compression technology. Its customers are reaching a completely new level of graphics quality for real-time video games and VR experiences! Graphine is currently showing off its technology at GDC (booth #101). This new level of detail is accomplished by using its Granite SDK that handles ultra-high quality Continue reading →