When the original Space Pirate Trainer launched back in 2016, it quickly became one of the most played VR games. Its simple yet deep gameplay, level of polish and overall immersion made it one of the go-to games for companies and consumers alike to let people have a taste of the VR frontier. With the Continue reading →
If you sometimes see a red door and you want to paint it black, but you’re worried the owners will call the police because it’s a very expensive red door, you need to keep an eye on Painting VR. Releasing today on App Lab for Oculus Quest, Ghent based developers Oisoi Studio set out to Continue reading →
It’s been quite the year for our proud member PreviewLabs. With offices in Belgium and the United States, the rapid prototyping specialists had to juggle the fight against COVID-19 on two continents at the same time. As if dealing with the pandemic wasn’t challenging enough on its own, founder and FLEGA chairman Bernard Francois decided Continue reading →
Ah, the long and winding road towards shipping a video game. A journey that’s both scary and thrilling. There’s two Belgian titles this week that are on opposite sides of that road. While Maratus has just started up their engine to gather final funding for their promising debut game, Thomas Van Bouwel‘s VR labour of Continue reading →
And we’re back! Since the world seems to have started melting while we were off, there’s no better time to introduce Shredders. The new snowboarding game by our proud member I-Illusions and LetItRoll was unveiled last month during Microsoft’s next gen games showcase. A snowy mountain range rarely looked more inviting, and the look of Continue reading →