Everything’s terrible again, so let’s brighten up the week with a good old-fashioned #BelgianGamesIndustry achievements overview post. Let’s go! There’s physical events again and one studio that’s certainly glad about that is our proud member Happy Volcano. The expert drivers behind You Suck at Parking took their game on the road to the UK to Continue reading →
We’ve been looking forward to this moment for a very long time, but today was finally the day for another big celebration of Belgian video games. Having just returned from the virtual island where the Belgian Game Awards 2021 found their way into the hands of their new owners, we can safely say the most Continue reading →
There’s still no word on the return of physical games events, but thanks to the regular Steam Game Festival we’re getting our fair share of new and tasty video games. The winter edition, which hosts over 500 demos, is in full swing and there’s a couple of Belgian games competing for visibility. So let’s help Continue reading →
Over the last couple of years Courage XL has become a staple of the GDC experience. After last year’s change of scenery, the most popular pre-mixer south of the Golden Gate Bridge is returning to The Great Northern on Sunday March 15. More than thirty courageous game developers will be ready to show you what Continue reading →
Before we start gearing up for gamescom (more on that next week), as previously announced, join us for a final cross-country tour of #BelgianGamesIndustry achievements we weren’t able to catch the first time around. Let’s start off with BIG news. Literally, as Marie’s Room by FLEGA member like Charlie has won the BIG Impact: Social Continue reading →