In this series of blog posts, the tax lawyers of Mythra provide you with an overview of the existing Belgian tax incentives that you, as a game developer, could benefit from. In the previous blogs, we focused on the compensation for the transfer of copyright,the wage withholding tax,the Innovation Income Deduction and seed capital. Today, we Continue reading →
In this series of blog posts, the tax lawyers of Mythra provide you with an overview of the existing Belgian tax incentives that you, as a game developer, could benefit from. In the previous blogs, we focused on the compensation for the transfer of copyright and the wage withholding tax and the Innovation Income Deduction. Today, we focus Continue reading →
In this series of blog posts, the tax lawyers of Mythra provide you with an overview of the existing Belgian tax incentives that you, as a game developer, could benefit from. In the previous blogs, we focused on the compensation for the transfer of copyright and the wage withholding tax, which both aim at lowering your salary Continue reading →
In this series of blog posts, the tax lawyers of Mythra provide you with an overview of the existing Belgian tax incentives that you, as a game developer, could benefit from. In the previous blog, we focused on the compensation for the transfer of copyright. Today, we focus on the wage withholding tax exemption for Research Continue reading →
As a game developer, whether you are a start-up or are already well established, your main focus is on creativity: bringing the best game experience to the public. The tax implications (and potential tax incentives) are the least of your concerns. Creativity is important, but as a game developer you are also an entrepreneur. As Continue reading →
A few months ago Alexander De Croo introduced his Start-up Plan, a package of four measures aimed at start-ups, growing young companies (scale-ups) and SMEs. These are the four measures: A more favourable tax framework, a form of tax shelter for start-ups: not tax shelter as we know it from the movie industry, but more Continue reading →