Video games can be powerful educational tools. Still, due to technological constraints and a general lack of understanding, they aren’t used frequently in our classrooms. The Game.Learn.Grow. toolbox (link in Dutch) commissioned by the Flemish Department of Education and Training and developed by Arteveldehogeschool and Mediawijs (links in Dutch) changes all that. And in doing Continue reading →
You can download the engine and use it for everything from game development, education, architecture, and visualization to VR, film and animation. When you ship a game or application, you pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter. It’s a simple arrangement in which Epic, the developers of Continue reading →