Good news, everyone! With all the space horror floating around recently, you might think a developer called MoonMonster Studios, one of the latest additions to the FLEGA family, might work on something similarly gory. It’s easy to misread, but lean in a little closer – don’t worry, it’s totally safe – and you’ll find almost Continue reading →
Interesting question, wouldn’t you say? It’s certainly an interesting topic for a healthy debate. That’s exactly what’s on offer during the next Expert Day Games our lovely compadres over at Flanders DC are organizing. Taking place on Friday 19th of November from 12 until 18 in the hallowed halls of The Level in Kortrijk, the Continue reading →
We all know our proud member Get Up Games as the young go-getters that were ambitious (and maybe a little crazy) enough to take on the battle royale genre in their debut game Blazing Sails: Pirate Battle Royale. With the help of the Iceberg Interactive crew, their maiden voyage turned out quite fine. It’s also Continue reading →
Work for hire and game development: a double-edged sword if we ever saw one. On one hand, you probably want to work for clients to generate a steady cash flow to invest in your dream game. But on the other hand, these gigs eat up time and can hold back progress on that same passion Continue reading →
Every game studio primarily wants to work on his passion project. However, if you don’t own a gold mine you’ll need to keep fueling the development of your dream game by taking on projects for others. If you’re interested to do some work for hire in the e-learning business, you should consider visiting Learntec. The Continue reading →