Black holes are a tad crazy aren’t they? Swallowing whole planets along with the hopes of millions of kids just wanting to play Fortnite on a regular Sunday. Nuts! Still, we’ll be using one to suck up all your tasty BelgianGameAwards20 submissions.
We’re not looking to mess up the universe though, so there’s rules! You can read them in full here, but the most important thing’s to toss in your submission before November 15. After that, we’ll throw our judges (which we’ll announce at a later date) in there. If all goes well they’ll burst through the singularity and emerge with the names of the winners.
For those who’ve competed last year and may feel it’s perfectly safe to toy with infinite gravitational power without reading the bleeping manual: there’s some tweaks here and there. For example, you won’t need to pick the category in which to compete. With the exception of Best Studio (which you’ll be able to enter for specifically via the same submission form), the judges will assign the games to different categories and pick the nominees, which will be announced early next year.
Just like last year, each submission will be charged a € 25 fee, but a nomination nets you 3 tickets for the award show (worth € 75) and a chance to showcase your nominated game(s) during the 1UP Conference on February 21. Missed out on a nomination? Your €25 submission fee will be converted into a free ticket to attend the award show. If you want more friends and family see you take home the trophy, you can always get more tickets to the award show.
People like winning, so there’s more awards (scroll down) to hand out this year during the award ceremony on February 21 at 1UP 2020. There’s a brand new Audience award, Student Game of the Year is now open to all Belgian student projects and one lucky devil is even getting honoured for his/her contributions to the #BelgianGamesIndustry as a whole. It’s sure to become another magical night and a true celebration of what makes our industry tick. There’s still plenty of surprises in store and we will unveil more in the weeks and months to come.
In conclusion: if you’re a game developer based in Belgium that’s released a game this year and you feel like you could totally crush this, please direct your gaze this way and enter the competition. The rest is up to the universe. Good luck!
This celebration of #BelgianGamesIndustry success wouldn’t be possible without the valued support of WALGA, ScreenBrussels, VAF|GAME, Flanders DC, and Cronos Interactive.