Never underestimate the value of a good internship. There’s no better way to learn the trade of game development than working in day-to-day production. Game design students aren’t afraid to get their hands dirty and while they’re stealing with their eyes, they might also bring a fresh perspective or add a personal flavour to your Continue reading →
Work for hire and game development: a double-edged sword if we ever saw one. On one hand, you probably want to work for clients to generate a steady cash flow to invest in your dream game. But on the other hand, these gigs eat up time and can hold back progress on that same passion Continue reading →
Who run the world? No Beyoncé, it ain’t girls! In terms of getting your game out there, it’s clearly influencers. Twitch streamers and YouTubers have become vital in games. But with so many of them and no deontology to keep them in check, how do you find the right one for your game? It’s the Continue reading →
What’s better than attending an online event on diversity and inclusivity in the games industry? That’s right: attending it with a discount. FLEGA members can join the Games for Society online seminar, that’s being hosted by Leuven MindGate and imec on September 17 at 4 PM, for a special member price of € 67,5 (in Continue reading →
Well this is a little weird. Instead of returning to our faithful spot in the business area of the Koelnmesse, the best our #BelgianGamesIndustry has to offer can be found online at devcom 2020. Before we dive into the nitty gritty of what’s going down in the next two weeks, let’s take a look at Continue reading →








