The first edition of a brand new game event always conjures a gentle mix of excitement and uncertainty. Stuffing the program with activities while trying to do something different, it’s inspiring to see an event get molded into its final form. But even then, nobody knows what the maiden voyage is going to be like. Continue reading →
For the third year in a row, a range of Flemish organisations with a heart for games are pulling their weight to get as much Flemish game developers as possible to the Game Developers Conference in San Francisco, taking place next year from March 18th until March 22nd. Preparations for the third edition of Mission Continue reading →
Last Friday we were over at HOWEST – The Level in Kortrijk for another great edition of our #FLEGACafe. This one had something for everyone: event pitches, presentations, game demos, drinks, and just a lot of smiling people all around. For those who weren’t able to attend: here are some photographs of the stuff you’ve Continue reading →
It’s time for another edition of #FLEGACafe, taking place on Friday May 18 at HOWEST The Level in Kortrijk. As the event is taking place at DAE headquarters, a bunch of talented student teams will be eager to showcase what they’re working on. Don’t forget HOWEST DAE got elected Best Game School worldwide just a Continue reading →
There is just a few more days separating us from an exciting week at GDC in San Francisco. The schedules are almost set in stone and we’ve solemnly sworn we’re up to no good no genocidal maniacs on drugs so we should be able to enter the country. Now all that’s left to do is Continue reading →
There’s something funny about language errors in video games. A spelling mistake won’t break your game of course, but it will stick out like a sore thumb and make you look a bit foolish. Final Fantasy VII is one of the few legendary games that got away with piss poor translation. Unlike Squaresoft, it’s safe Continue reading →








