Flanders DC have launched their brand new website last week. The site is part of a major rebranding operation and contains a lot of useful information for (future) game developers.
For those not familiar with the organisation: the mission of Flanders DC, short for District of Creativity, is to support, promote, and connect the Flemish creative industries. While they will be able to help out any type of creative entrepreneur, their current focus in on three specific industries. And gaming is one of them.
Whether you’re a game design student dreaming of becoming an independent game developer, or a small but seasoned studio that feels the need to grow its business, this guide (in Dutch) has you covered. It contains a lot of different topics and tips that can be of use to anyone wanting to start up or grow their gaming company. Where can you obtain funding? What are the best ways to get that much needed coverage? Do I need to worry about that publisher trying to snatch my IP? (spoiler alert: yes, you might). As the games industry keeps evolving at a rapid pace, the guide will be getting updates on a regular basis.
The website also hosts a set of practical tools. Prijs In-Zicht for instance is a great way to determine a competitive yet fair price for your product or service, while making sure you’re not bankrupting yourself. You can also easily get a discount on i-DEPOT registration, a great way to prove you were the first to come up with a product or concept. Online tools and templates can be used immediately, but you can also request a bunch of offline tools, such as a GPS brainstorm kit.
Need personal guidance on how to tackle a specific issue? The experts at Flanders DC are at your service to advise you in any way they can. They also host regular expert labs where creative leaders share their expertise on a specific topic. Those people may also be featured in the online magazine, where you can also read interesting news and calls for event participation.
In short: this is an online space you really need to bookmark.