One of the most common tips industry veterans have for beginning video game developers is to complete a production cycle from start to finish. Anyone can come up with an idea or hammer out a prototype, but identifying the right project and releasing a finished product is the hard part. As this can take anywhere from 6 months to several years, our proud member DAE Studios is planning some significant shortcuts.
Ahead of the start of its first incubator program, the game technology accelerator is looking for some more ambitious developers that want to take on the challenge of creating two video games a month. Participating developers will dash through various production cycles, learning to quickly prototype their ideas, develop them with the end user in mind, and find the right funding and business models to support them financially.
Over the course of 18 weeks, teams will go through eight 14 day development sprints. Six of those will be entertainment games based on the team’s own ideas. To switch things up, two projects will be applied games based on ideas of business partners. As the production cycles are so short, developers are encouraged to try their hand at different genres and platforms. Each sprint a team of expert coaches will guide participants from ideation until validation and each sprint you will learn from each other’s successes and mistakes.
At the end of the program, the three best concepts of each team will be presented in front of a professional jury. The goal is to identify the projects with the biggest potential and map out the next steps to bring them to life. However, teams are free to decide not to continue development of the selected projects. No strings attached.
In the end the program hopes to build game developers who have a great understanding of how to identify, develop and validate games with market potential in order to increase local success stories.
The program is open to all game developers. Sixteen brave souls have already joined, but there’s always room for some more. If this sounds at all interesting, don’t hesitate to sign up for this grand adventure.
On top of that, if you’re a game studio that wants a bunch of excited developers to work out a concept for you in one of the sprints, feel free to reach out as well. Finally, if you’re simply interested to keep up to speed with this promising project, you can sign up for the newsletter at the bottom of their site.