As anyone who’s ever set foot in virtual reality will agree, there’s no better way to feel like a super hero than through the transformative power of VR. With the META Quest 2 surpassing 10 million units sold and showing no sign of slowing down, adoption of personal VR devices is seriously picking up. But there’s even more people that enjoy a slice of VR every now and then at VR arcades around the world.
When a group of friends or a family visits these places, they’re looking to have casual fun together. Wrestling hardware complications and complex experiences with a steep learning curve aren’t part of the schedule. Pixnami, one of the newest additions to the FLEGA family, understands this like none other.
With Hero Zone VR they have created a VR free-roam platform that’s both fun for families and hassle-free for exhibitors. The video games they’ve made are developed with wireless VR headsets in mind, so there’s no hassle with cables. All you need are a few wireless headsets, a video game pc or laptop, a wifi router and ample playing space and you’re good to go. This makes the platform a great match for bowling alleys and family entertainment centers that are looking to expand into VR.
In the first year after release, close to 100 venues worldwide are using the platform to get people their regular VR fix. Hero Zone video games are packed with immersive fun for different tastes, age groups, and skill levels. Whether you go dragon hunting with your friends in Arrowsong, or save your parents from the zombie apocalypse in Dead Ahead, sessions are challenging yet accessible and don’t last longer than 10 minutes.
Hero Zone is created by a team of six developers and all the work, from the programming to the sound design is being worked on in-house, adding temporary freelance expertise when needed. To keep up with the continuous demand for high quality VR content, Hero Zone has recently evolved into a distribution platform for third party productions as well. It goes without saying that the experiences on offer have to match the Hero Zone quality threshold and design DNA.
Having created a solid B2B foundation with Hero Zone VR, the studio is ready to take on its next challenge: entering the market of consumer VR. To that end, they have already received VAF funding for their first entertainment video game The Last Wish – a unique and quirky take on the VR zombie shooter.