It’s Wednesday in San Francisco. The GDC Expo hasn’t even started yet and still there’s already so much to talk about we don’t know where to begin. Let’s get the big one out of the way first. During their keynote on Monday it was announced that proud FLEGA member texture streaming wizards Graphine has been Continue reading →
As you might remember, our proud nation is once again gearing up for a majestic presence at gamescom in Cologne. The Belgian games booth will be even bigger (168m²) than last year so all Belgian game companies can show the gaming world what they’re made of. Today’s spotlight on studios that can be found at Continue reading →
FLEGA: For those that aren’t familiar with the company: who or what is Graphine? AD: Graphine is a tech company that was founded in Ghent in 2013. We created the Granite SDK, a software development kit aimed at video game developers and 3D visualization companies. Granite allows for an advanced method of texture streaming. As Continue reading →