Everything’s terrible again, so let’s brighten up the week with a good old-fashioned #BelgianGamesIndustry achievements overview post. Let’s go! There’s physical events again and one studio that’s certainly glad about that is our proud member Happy Volcano. The expert drivers behind You Suck at Parking took their game on the road to the UK to Continue reading →


What’s this? A new Bart Bonte puzzle game that’s *not* a new colour? Well, I never! With Sugar, our most productive member revisits the concept behind one of his earliest hit video games sugar, sugar (2012). In that browser video game you have to draw lines to direct falling sugar flakes into the cups. A Continue reading →


Quick riddle: what’s green and won a Webby Award? You don’t know? Here’s a hint: it’s green. No, you don’t get it. It’s GREEN and it won a Webby Award. GREEN! Our proud member Bart Bonte snagged one of the “highest honours of the Internet” (that’s according to The New York Times) yesterday. His puzzle Continue reading →


The current coronacrisis is a trying time for everyone. Children can’t go to school. Families aren’t allowed to see each other. Blooming love is nipped in the bud because of quarantine. The streets are empty and the economy is bleeding. It’s not a pretty picture and it doesn’t look like it’ll be over soon. But Continue reading →


Are you ready for yet another cool Belgian gaming event? From March 6 until March 8 the magnificent Municipal Theater in Bruges will morph into a truly unique game space during Playtime 20.20 (link in Dutch). All weekend long, the culture temple will be the stage for a broad range of activities that show games Continue reading →


Welcome to 2020! Chances are you’ve already had your fill of lists, achievements, and resolutions over the holiday break. Still, we can’t kick off the new year without one last look at some #BelgianGamesIndustry triumphs from late last year. One for the 2019 road, then. Blue by proud FLEGA member Bart Bonte was nominated for Continue reading →
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