It’s hard to believe this is our final blog post of 2021 already. Somehow it feels like this year actually didn’t take place, just moments lost in time between vaccines, COVID-testing and consultation committees. However, looking back at everything that’s happened for this retrospective, it’s been a pretty good year for FLEGA and our sector Continue reading →
What? FLEGA is evolving! You better not press B right now, because we’re over the moon to announce that, starting in January, none other than Natascha Rommens will be joining us. Working as a project manager, she will put her shoulders behind the recently signed FIT partnership, and strengthen our organisation. Welcome, Natascha! If her Continue reading →
2021 announced itself as the year of freedom. Still, we’re writing this blog post from a quarantined home office while a new pandemic wave comes crashing down. Pretty sure this is not what anyone was expecting. It’s good news, then, that one of the main takeaways from the latest #BelgianGamesIndustry survey report is that our Continue reading →
We feel a bit like a progressive rock act with a title like this, but hey, if there’s one groundbreaking creative force it must be our local video game developers. As promised, here’s your second batch of #BelgianGamesIndustry achievements for the week. You know what’s up when the founding father of Belgian video games Swen Continue reading →
What’s better than a fun showcase of interesting #BelgianGamesIndustry projects? A fun showcase of interesting #BelgianGamesIndustry projects popping off a huge screen in a majestic movie theater, of course! Following the successful first edition of BIG Brotaru in 2019, on 25th of November Belgian developers will get a new shot to show off their work Continue reading →








