This year’s European GAMEON conference will take place in The Netherlands, at the University of Amsterdam (UvA) on December 2-4. The main aim of the conference is to bring together researchers and game developers to freely exchange ideas on programming, especially when it comes to simulation and AI in computer games. GAMEON also wants to introduce young people Continue reading →
FLEGA & Creative Europe MEDIA Desk Flanders present Games Summit 2014 on Friday October 3 in Antwerp. The digital shift in the gaming world is creating a set of new challenges. At the same time, games are opening up in a participation perspective, becoming public and wielding great potential to help shape society. Part of this Continue reading →
A new DiGRA Flanders meeting will be hosted next Monday December 9 at the University of Antwerp. Join the Flemish game researchers for these interesting lectures: Jolien Vangeel (KU Leuven) – Reward sensitivity in a game context: an experimental design Antonio Corona (Tecnológico de Monterrey) – Peripheral play practices as a challenge for games research and Continue reading →
During its DIY Days in Ghent, iDROPS is welcoming representatives of the Flemish-European Liaison Agency (VLEVA) to talk about the European grants 2014-2020 for social innovation. Join the workshop and discover: The new European grant programs The trends of the next funding period Tips and tricks to submit project proposals DIY Days is completely free and Continue reading →
From November 25th until November 27th The Hotel in Brussels hosts the 14th annual European GAMEON Conference (GAMEON 2013) on Simulation and AI in Computer Games. The aim is to bring together researchers and games people in order to exchange ideas on programming techniques. Secondly GAMEON aims to steer young people into this industry by providing Continue reading →
As part of the European Conference on Game-Based Learning (ECGBL), which is being held in Porto, Portugal on 3-4 October this year there is a competition to find the best educational game. The aims of this competition are: · To provide an opportunity for educational game designers and creators to participate in the conference and Continue reading →