Everything’s terrible again, so let’s brighten up the week with a good old-fashioned #BelgianGamesIndustry achievements overview post. Let’s go! There’s physical events again and one studio that’s certainly glad about that is our proud member Happy Volcano. The expert drivers behind You Suck at Parking took their game on the road to the UK to Continue reading →
The new VAF|GAME commissions had their work cut out for them but they gracefully completed their first mission. The brand new marketing commission also greenlit some projects in its debut performance, resulting in no less than 15 projects getting support in this first call of 2021. It’s good to see that even in these challenging Continue reading →
We told you we’d be back with more recent #BelgianGamesIndustry achievements, and we’ve always learnt to keep our promises. It wasn’t hard either, as the amazing results of our local development teams just keep rolling. Let’s keep up with the pace and get to it! Leading this fleet of achievements is our proud member Get Continue reading →
Here’s a story on planning. There’s so many things moving in the Belgian games industry that it’s tough to cover it all with two posts a week. We do our best to inform you about all the stuff happening before the events take place, but that’s not always possible. Time is relentless and priorities have Continue reading →