We learned a lot about gender and diversity in the video games industry during the “Everyone in the Picture” event held by VAF a couple of weeks ago. Most of these insights were hammered down in a no-nonsense keynote by Sweet Baby Inc’s Kim Belair, a writer and narrative designer actively working on getting more Continue reading →
Due to COVID restrictions a lot of audiovisual productions were put on the back burner last year. During that time, our friends at VAF stimulated the creativity of professionals who found themselves with some time on their hands through the innovation atelier track. In this program creators from various creative sectors were invited to submit Continue reading →
The 25th edition of Kortfilmfestival Leuven is opening its doors in arts centre STUK from November 30 until December 7. For the first time the programme of the prestigious festival includes screenings and activities based on games. Here’s what’s in store next week. Do read on, because we have free tickets to hand out! In Continue reading →
This is the second part of our two-part blog (go here for part 1) where we take a closer look at our beloved industry and the different roles you can play in it. Talking to the people behind the games, we hope to highlight the many possibilities local game development can offer to anyone who’s Continue reading →
This weekend, like Charlie co-founder Dagmar Blommaert will be giving a talk at Game Happens, taking place from November 8 – 10 in Genova, Italy. Game Happens is an international festival dedicated to the cultural, political, and social impact of video games. She will debut her talk “Why Video Games Are The Perfect Medium To Continue reading →
As part of their mission to improve the quality of narrative in video games, VAF/GAME has launched a new initiative called the Game Writers Club (link in Dutch). The online community is aimed at ambitious storytelling professionals in Belgium and the Netherlands who want to work with story and games. Headed up by FLEGA member Continue reading →