In today’s video game sector , it’s not a bad idea to guide your creativity with some kind of market analysis. That goes twice for mobile games, a jungle with slim survival chances if you go in completely blind. To greatly increase your chances of success, we are happy to announce that our valued FLEGA Continue reading →
So you have finally launched your game. Congratulations! In the aftermath of hitting a digital store, you’re getting all kinds of sales data. You sold 3000 copies of your game in your first week on Steam? That’s great! Isn’t it? Truth is, it’s really hard to tell. Sure, you can do the math based on Continue reading →