It’s highly motivating to see that our Flemish game developers keep stringing together one amazing performance after another. We can keep talking about Larian’s ongoing succes of Divinity: Original Sin 2 (and we will), but the achievement of Bart Bonte may be even more impressive. Last week, his free puzzle game Yellow won third place Continue reading →
Before our focus ultimately turns to a promising new year, let’s look back at the final months of 2017 one last time. The tail end of last year was filled to the brim with greatness from our Belgian studios, but it wasn’t all sunshine and rainbows. Let’s get the bad news out of the way Continue reading →
It’s only been two months since we did a similar round-up of amazing achievements accomplished by Belgian game studios, but our gamedevs just keep racking them up! Here are 11 amazing feats we all should get our hands together for. How could we lead this piece with anyhing else than the massive success of Divinity: Original Continue reading →
A lot of talented Belgian developers are currently working on amazing games that are all set to be released in 2017. Some might slip to a later date, maybe even next year. Unfortunately, that’s how it tends to go with indie development due to the many uncertainties and challenges. Nonetheless these games all look like they will Continue reading →
WALGA and FLEGA are joining forces once again with a #BelgianGamesIndustry booth at the FACTS 2016 convention at Flanders Expo in Ghent this weekend (October 22 and 23). The developers below will be showing off playable demos of their games: Rocket Vulture (a spin-off of developer Bunnycopter, best known for Broken Bots) will give visitors a chance to play their Continue reading →








