It’s Wednesday in San Francisco. The GDC Expo hasn’t even started yet and still there’s already so much to talk about we don’t know where to begin. Let’s get the big one out of the way first. During their keynote on Monday it was announced that proud FLEGA member texture streaming wizards Graphine has been Continue reading →
GDC week is almost upon us and the #BelgianGamesIndustry will be out in full force. We’re setting course for San Francisco tomorrow and we’re bringing a lot of our gamedev talent with us. For the third year straight, there’s a solid battle strategy to rock GDC and here’s how we plan to do it. Our Continue reading →