GDC week is almost upon us and the #BelgianGamesIndustry will be out in full force. We’re setting course for San Francisco tomorrow and we’re bringing a lot of our gamedev talent with us. For the third year straight, there’s a solid battle strategy to rock GDC and here’s how we plan to do it.
Our star attraction will be the first-ever Flemish games booth at the GDC Expo (March 20-22). You can find us in the South Hall booth S157 (near the Retro Play Zone) where the following game companies will strut their stuff:
- Triangle Factory will be showing off their succesful mobile quiz game Trivia Switch and some of their VR applications
- Cybernetic Walrus is bringing a playable console build for their futuristic arcade racer Antigraviator
- Mantis Games takes you on a trip to ancient mythology with their story-driven VR game Journey for Elysium
- Brussels based AppTweak will show off their ASO tools
- Not a Company needs your company to play their UE4 built multiplayer arcade shooter Hoverloop
- HOWEST DAE will be there to show why they have the best game development curriculum according to The Rookies, why they rank #22 in Princeton’s Top50 and what their accelerator DAE Studios can do
- Gameeleon is a flexible localisation and QA company to suit any team’s need and budget
You’ll also be able to find Happy Volcano and like Charlie floating around, as they will use the VAF FLEXZONE for short meetings and demos. Unfortunately we’re separated from our Walloon friends who have their own booth in the South Hall and where you’ll find the beautiful people of Fishing Cactus, Hellion Cat, Fire Falcom and Abrakam.
This year we only have one Belgian speaker but what we lack in quantity we’re sure to make up in quality. The talk by #BelgianGamesIndustry fouding father Swen Vincke on the making of Larian Studios’ critically acclaimed role-playing epic Divinity: Original Sin 2 promises to be one of the highlights of the conference. You’ll have to rise and shine early as he takes to the stage on Wednesday March 20 at 9AM (Room 2010, West Hall), but it will be worth your while. And you’re probably jetlagged anyway.
GDC wouldn’t be GDC without a great party or twenty and so we keep the action going outside of Moscone as well with a couple of wonderful events. So wonderful in fact, they’ve already sold out, but here’s the details anyway.
First of all you’ll be able to find a lot of Belgian superstars at Courage XL on Sunday March 17. This is the ultimate mixer before GDC madness officially kicks off so it’s no wonder it has completely sold out. If you did manage to get a ticket you can play the following Belgian games there.
- Journey for Elysium by Mantis Games
- Hoverloop by Not a Company
- The Almost Gone by Happy Volcano
- Trivia Switch by Triangle Factory
- Ghost on the Shore by like Charlie
- Hubris VR by Cyborn
- Brukel by Armstrong Interactive Media Studies
If you’re going to the European Game Showcase on Tuesday, you’ll run into even more Belgian goodness as Kongregate published Flotsam from Pajama Llama Games and The Almost Gone by Happy Volcano are among the selected projects. You can also check Flotsam out at PAX East in Boston the week after GDC, where they will be part of Indie MEGABOOTH.
Last but not least all Belgians and friends will be celebrating on Tuesday evening during #BelgianGamesCafe at Hawthorn. There’s a trillion other parties on Tuesday, but ours is sold out, so it must be good!
For those that aren’t joining us for what’s sure to be another amazing/crazy/impossible/awesome/allofthose week, we will have regular blog posts coming to you straight from the front and our Twitter will be on fire even more than usual. Also, please join us next year!
For those that are joining us: safe travels everyone and we’ll see you on the other side.
As always: none of this would’ve been possible without the joint effort of the following organisations with a heart for games. Thank you Flanders Investment & Trade, Flanders DC, VAF/Gamefonds, Digital Wallonia and Cronos Interactive.