Creating video games isn’t easy. Selling them might even be harder. There are more people playing video games now than ever before, but on the flipside it’s never been harder to get your dream noticed in the whirlwind of quality releases. We’ve said this many times before: even the best game ever is bound for Continue reading →
Brukel is a project by Belgian game designer and professor Bob De Schutter (he lives in the US and teaches at Miami University). It is a dark historical tale that explores the childhood and teenage years of Bob’s grandmother, Bie Verlinden, who was born at the Brukel farmhouse in 1925. Bob interviewed and recorded his grandmother reminiscing Continue reading →
Exciting times for the people at Mode4. After working on their debut game Bombslinger for a year and a half, they hit Steam Early Access this week. Congratulations, guys! Described as a Bomberman inspired spaghetti western action game with roguelike elements, the game has you blowing up members of your former gang to avenge your murdered Continue reading →
Today, we would like to introduce you to one of the newest members of the proud FLEGA family. Promising independent game developer Glowfish Interactive was founded in 2014 by talented technical artists Emiel De Paepe and Brecht Lecluyse. They’re currently based in The Level in Kortrijk, the very same building that houses the Digital Arts and Entertainment program of Howest, Continue reading →
The House of Indie and Designcenter De Winkelhaak are organizing the second edition of Free to Play, the annual artistic indie game festival. Free To Play 2014, running from May 17 until June 15, will be a month-long celebration of independent games and the spirit of independent development. On Saturday May 17 Free to Play Continue reading →