There’s no physical GameForce in Mechelen this weekend. Due to COVID-19 the next edition of Belgium’s biggest game conference won’t take place until March 2021. Instead, this weekend organiser and proud member Team META has got you covered with GameForce Goes Digital, a two day livestream event on Twitch featuring lots of games, guests, and Continue reading →
There’s currently over 900 playable game demos of upcoming games on Steam. It’s all part of the Steam Game Festival, a huge digital celebration of indie titles running from June 16 until June 22 on Steam. No way you’re going to be able to play all of it (though some people are giving that a Continue reading →
They are in! The jury has spoken for the first time, and their individual votes have been tallied to arrive at this year’s nominees for the BelgianGameAwards. So without further ado: let’s find out who’s up for the grand prize during the award ceremony on February 21. Student Game Of The Year: No Players Online, Continue reading →
And now for something completely different. Primarily known for its pristine drone simulator Liftoff, long time FLEGA benefactor LuGus Studios is heading in a very different direction for its next game. Talking with co-founder Kevin Haelterman, one of the key reasons for starting this project, which is based on an idea by ex-colleague Sam Agten, Continue reading →
Earlier this week, VAF|GAME announced the results of their latest funding call. As the year advances and the budget dwindles, the commissions once again had to make some tough cuts, which resulted in just five projects getting funding. As our industry continues to grow, we have to accept that the bar to secure funding is Continue reading →
Here’s the thing with free stuff: it’s gone before you know it. It’s no big surprise then registrations for the BelgianGamesCafe at GameForce rolled in quicker than you could utter the words free drinks. We’re looking forward to see many of you on Saturday for what’s sure to be a very cosy network drink. For Continue reading →