It’s been quite the year for our proud member PreviewLabs. With offices in Belgium and the United States, the rapid prototyping specialists had to juggle the fight against COVID-19 on two continents at the same time. As if dealing with the pandemic wasn’t challenging enough on its own, founder and FLEGA chairman Bernard Francois decided Continue reading →
Proud FLEGA member Graphine is bringing their texture streaming technology Granite SDK to mobile platforms. The Ghent based developers have partnered with Canadian VR group Minority Media to bring photorealistic graphics to Google’s mobile VR platform Daydream. The first game to benefit from this new technology will be Minority Media’s in development Daydream title Locked In. Minority wants Continue reading →