The fine people over at VAF|GAME have just announced the results of the final funding call of 2021. There’s always more submissions for entertainment and artistic projects, but it’s been a while that a call passed by without any succesful serious or educational project. Step it up, serious games people! On the other hand, you’ll Continue reading →
We try to run a tight ship here at FLEGA, and we couldn’t do so without the help of our wonderful board members. Since we last shined our light on these people, two more members have joined, so it would be rude not to introduce them. Not that they need a grand introduction per se, Continue reading →
It’s nominee time! With no less than 93 entries, the battle for a Belgian Game Awards nomination has never been more heated. Because of an unbreakable deadlock in some categories, the jury decided to expand the amount of nominees from four to five. Thrilling stuff! So without further ado: let’s find out who’s up for Continue reading →
What would the world look like without bees? Chances are you’ve not given this much thought, and you’re not alone. That’s a problem, because the decline of biodiversity poses a real and urgent threat to ecosystems that are vital to the survival of mankind. In order to enlighten people about this issue and show them Continue reading →
Flanders has some excellent programs to learn about game development, but virtual reality is its own special beast. To really capture the possibilities of VR AP Hogeschool Antwerpen (link in Dutch) is launching the first postgraduate on the topic of VR storytelling in Flanders. Immersive Storytelling in Virtual Reality (link in Dutch) is a multidisciplinary Continue reading →
With games like Divinity: Original Sin II and Space Pirate Trainer the #FlemishGamesIndustry has created some world class entertainment games in the last couple of years. We’re not quite at that level when it comes to serious games yet, but our development teams are hard at work in that area as well, resulting in mainstream Continue reading →