With more than 600 games released everyday uploading your game to a popular platform no longer guarantees you success. You want your game to get the attention and support it deserves and that’s where the Yunoïa platform comes in. Yunoïa is a stress-free place where you can connect with media, publishers and investors. You can present them your Continue reading →
FLEGA: For those that aren’t familiar with your company: what does PreviewLabs do? BF: PreviewLabs is a company specialised in rapid prototyping using game development technology. This means we develop prototypes for games (both entertainment games and serious games), as well as for other applications of game development technology, such as simulations and scientific research. Through prototyping, Continue reading →
There’s some three months until Gamescom swings around again, but FLEGA, along with our valued partners in Wallonia and Brussels, are already hard at work to make sure Belgian companies will get the most out of their trip to Germany. As you can see below, the Belgian games industry will once again be in full force at the Continue reading →
The Flemish Games Industry has been growing steadily these past couple of years, which in turn has led to a lot of interesting job openings. Die Keure, an innovative Flemish publisher based in Bruges, is currently looking for a story writer/game designer (link in Dutch only) to work on the Kweetet.be project, a safe online educational platform, Continue reading →
Just like in previous years SwissNex and Flanders Investment & Trade are once again organising the exclusive match making event European Pitch Night on March 15 during the 2016 GDC week in San Francisco. The event gives you the chance to discover innovative game studios from Belgium (Wallonia & Flanders), Italy, Poland and Switzerland. This year the Belgian Continue reading →
The FLEGA board members recently appointed their new chairman: PreviewLabs, represented by Bernard François. PreviewLabs is a five-year-old startup located in Wetteren (near Ghent) that specialises in Rapid Game Prototyping. They help their clients turn their visions for games into fully playable prototypes. Bernard has a degree in Computer Science. He briefly worked at Flemish Continue reading →








