A few months ago we posted a call on our blog to invite all Flemish developers to take part in the annual Dutch Game Awards. Not many of them were aware of the fact that these awards are also open to the Flemish games industry. A lot of our members took the advice to heart Continue reading →
Today Wim Wouters, the CEO of GRIN, published a sad blog post on the website of Woolfe, the studio’s most recent and last game ever. Under the title ‘Game Over’ he announced that GRIN’s team has been dismantled and that he has requested bankruptcy unable to pay outstanding bills. This explains the studio’s public silence the Continue reading →
Sad news for the Flemish games industry today. After 12 years of developing some great artistic digital experiences, Flemish development studio Tale of Tales will no longer be making (commercial) games. They deliberately strived to reach a wider audience with their most recent project Sunset for pc, but despite some glowing reviews by influential video game Continue reading →
The House of Indie and Designcenter De Winkelhaak are organizing the second edition of Free to Play, the annual artistic indie game festival. Free To Play 2014, running from May 17 until June 15, will be a month-long celebration of independent games and the spirit of independent development. On Saturday May 17 Free to Play Continue reading →
In case you missed it, Woolfe -GriN’s fantasy/steampunk hack ‘n slash combat game- got featured in last week’s Focus Knack, a mainstream entertainment weekly in Flanders. Check out the article right here! WoolfeinFocusKnack
Last week, in San Francisco during the GDC days, our very own Flemish studio Tale of Tales won an IGF Award. Auriea Harvey and Michael Samyn left the award show with the Nuovo Award for their latest game release Luxuria Superbia. Upon receiving the IGF Award, Auriea held an impressive acceptance speech. She called on all Continue reading →