WALGA and FLEGA are joining forces once again with a #BelgianGamesIndustry booth at the FACTS 2016 convention at Flanders Expo in Ghent this weekend (October 22 and 23). The developers below will be showing off playable demos of their games: Rocket Vulture (a spin-off of developer Bunnycopter, best known for Broken Bots) will give visitors a chance to play their Continue reading →
WALGA and FLEGA are joining forces once again with a #BelgianGamesIndustry booth at the Gameforce 2016 convention in the Nekkerhal in Mechelen this weekend (October 1 and 2). The developers below will be showing off playable demos of their games: Rocket Vulture (a spin-off of developer Bunnycopter, best known for Broken Bots) will give visitors Continue reading →
INDIGO, an indie game event that takes place on September 27 at TivoliVredenburg in Utrecht, will feature a record number of 38 games, welcoming international developers for the first time! The games at INDIGO vary from brand new playable prototypes to finished products in all kinds of categories: entertainment games, applied games, multiplayer games, student projects, physical installations, Continue reading →
Following the huge success of the Belgian Pavilion at gamescom, the 3 Belgian regions unite once again and team up with IBM for a Belgian games meetup in our capital city. Screen.brussels cluster, WALGA and FLEGA in collaboration with IBM invite you to the #BelgianGamesCafe on September 15 in Brussels. Join the #BelgianGamesIndustry for a post-gamescom Continue reading →
Check out these awesome pictures of the winners of the National Lottery and VASCO contest. They had a great time at the Gaming Developer’s Conference that took place from March 14 to March 18 in San Francisco. They attended lots of seminars, got to experience virtual reality, played loads of game demos and visited famous San Continue reading →
eXiin is a two men team consisting of Seb Le touze (founder) and Sam Arslan Megidov (co-founder). Each of them used to be an independent developer, making complete games from scratch, while covering all domains, from art to music, from web development to marketing and from making game engines to making games. In the past Continue reading →








