Flanders has some excellent programs to learn about game development, but virtual reality is its own special beast. To really capture the possibilities of VR AP Hogeschool Antwerpen (link in Dutch) is launching the first postgraduate on the topic of VR storytelling in Flanders. Immersive Storytelling in Virtual Reality (link in Dutch) is a multidisciplinary Continue reading →
Regulars of this blog probably know all about the likes of Larian, Happy Volcano and I-Illusions. The latter’s Space Pirate Trainer bagged yet another award this weekend and while that’s amazing news, we also want to put the spotlight on new and upcoming talent. Here’s three new Flemish studios you probably haven’t heard about yet. Continue reading →
Ever since the war in Syria, Afghanistan and Iraq, a lot of refugees left their homes for a new life in Europe. It’s impossible for young Westerners to imagine what people from these countries had to endure to make it here. Peacecraft (link in Dutch) is a project aimed at teenagers aged 16-18 to better Continue reading →
Last week VAF Gamefonds announced the game projects from the most recent call for educational games that will receive funding. As only one out of a total three submissions was granted funding, there’s still some money for educational games left. As such, the final call of the year on September 28 will not only be Continue reading →
Lots of FLEGA members have submitted one or several of their games for the first Belgian Game Awards: Battle for Donetsk, Liftoff, Super Gerrit and Pinball Planet (by LuGus Studios), Broken Bots (by Bunnycopter), Divinity: Original Sin – Enhanced Edition (by Larian Studios), Guns, Gore & Cannoli (by Crazy Monkey Studios), Lava Fever and Winter Continue reading →
Today Wim Wouters, the CEO of GRIN, published a sad blog post on the website of Woolfe, the studio’s most recent and last game ever. Under the title ‘Game Over’ he announced that GRIN’s team has been dismantled and that he has requested bankruptcy unable to pay outstanding bills. This explains the studio’s public silence the Continue reading →